



L: Dig (digs into the ground for rivers, lower terrain, etc.).K: Mound (raises the height of the ground for hills, mountains, etc.).I: Lock Angle (makes it so that you can't spin the camera angle of the map).H: Arrow (allows you to look around, left-click to select objects).G: Ruler (can be used to see if lengths are even click circular measurement for measurements in a circle).F: Paste (pastes the cut/copied terrain).E: Copy (makes a copy of everything in your map, allowing you to paste it into another).D: Cut (cuts everything in your map into the clipboard, allowing you to paste it into another).A: New World Builder Level (note that this allows you to choose how big your map is and how high the ground is).These are the tools in the bar at the top of the World Builder: It will be used to do anything from picking textures (the look of the terrain) to resizing how big your dig/mound tool is. This window pops up whenever you open up World Builder. Probably the most important tool is the Object Properties window: When you click New Map, you can change how big the boundary is. Information about the Boundary: Everything outside of the boundary will not show up in-game! The boundary is an orange square near the edge of your map in World Builder. This tutorial assumes you have your World Builder settings set up in the way described. Adding Players to the Map & Setting up the Computer AIīefore we get started, open World Builder, go to the View menu, and make sure the following items are checked:Īll other options should be left to their default setting.How do I start World Builder? Where do I find it?.Note that this tutorial has been edited from the author's initial version by our staff.

This tutorial is intended for people who want a step-by-step walkthrough of the process of making basic maps for C&C Generals: Zero Hour. This tutorial assumes the Zero Hour expansion pack is installed, but its general concepts should be applicable for C&C Generals without the expansion as well. The Command & Conquer Generals World Builder program is used to create worlds - commonly referred to as "maps" - for Command & Conquer Generals and Zero Hour.
