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Maps for command and conquer generals zero hour
Maps for command and conquer generals zero hour











maps for command and conquer generals zero hour

  • W: Place object (used for placing objects on the map, such as buildings).
  • V: Blend single tiles (like auto edge in and out, but so that you can create a finer-detailed look).
  • U: Auto edge in (used for blending three different textures together).
  • T: Auto edge out (blend tiles together to make a non-blocky look examples follow).
  • S: Spill paint (Fills entire map with a certain texture).
  • R: Eye dropper (select terrain that's already on the map, for quick selection).
  • Q: Paint large tile (select which number tiles you want to paint good for mountains).
  • P: Paint single tile (paints a single square on the terrain map for finer detail).
  • maps for command and conquer generals zero hour maps for command and conquer generals zero hour

    L: Dig (digs into the ground for rivers, lower terrain, etc.).K: Mound (raises the height of the ground for hills, mountains, etc.).I: Lock Angle (makes it so that you can't spin the camera angle of the map).H: Arrow (allows you to look around, left-click to select objects).G: Ruler (can be used to see if lengths are even click circular measurement for measurements in a circle).F: Paste (pastes the cut/copied terrain).E: Copy (makes a copy of everything in your map, allowing you to paste it into another).D: Cut (cuts everything in your map into the clipboard, allowing you to paste it into another).A: New World Builder Level (note that this allows you to choose how big your map is and how high the ground is).These are the tools in the bar at the top of the World Builder: It will be used to do anything from picking textures (the look of the terrain) to resizing how big your dig/mound tool is. This window pops up whenever you open up World Builder. Probably the most important tool is the Object Properties window: When you click New Map, you can change how big the boundary is. Information about the Boundary: Everything outside of the boundary will not show up in-game! The boundary is an orange square near the edge of your map in World Builder. This tutorial assumes you have your World Builder settings set up in the way described. Adding Players to the Map & Setting up the Computer AIīefore we get started, open World Builder, go to the View menu, and make sure the following items are checked:Īll other options should be left to their default setting.How do I start World Builder? Where do I find it?.Note that this tutorial has been edited from the author's initial version by our staff.

    maps for command and conquer generals zero hour

    This tutorial is intended for people who want a step-by-step walkthrough of the process of making basic maps for C&C Generals: Zero Hour. This tutorial assumes the Zero Hour expansion pack is installed, but its general concepts should be applicable for C&C Generals without the expansion as well. The Command & Conquer Generals World Builder program is used to create worlds - commonly referred to as "maps" - for Command & Conquer Generals and Zero Hour.













    Maps for command and conquer generals zero hour